Changelog 26/4/19


Changelog:

Additions:

  • A boss has been added into the final level - no spoilers!
    • The boss has unique mechanics to keep you on your toes
  • Health potions may drop from enemies which will heal you to your maximum health
  • Camera shake at certain points
  • More sound effects added

Balancing:

  • Difficulty changes have been made based on feedback from testers
    • Enemies will give you some breathing room and stop chasing you when you are directly above them
    • Level 2 enemies have been reduced in size and get knocked back further
  • Added more enemies throughout the game

Bugfixes:

  • Can no longer phase through terrain at a certain point on level 1
  • Lighting in level 2 is brighter as it was previously too dark

~ Arys

Get The Lost Knight

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