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The Lost Knight
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Devlog
The Lost Knight is now available on Mac!
April 29, 2019
by
Jekplex
#Mac, #OS, #available
The Lost Knight is now available on Mac OS by popular demand. Here you go my Mac friends :) ~ Jekplex...
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Officially Released! 29/04/19
April 29, 2019
by
Jekplex
#Released, #Download, #Windows
The Lost Knight has officially launched and is now available for download. The download is currently only for windows. Sorry mac OS users. Currently there are no plans for future content updates, ho...
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Changelog 27/4/19
April 27, 2019
by
Arys
Changelog Additions: Boss fight segment complete Credits A little special something on the tutorial level Balancing: Boss health increased from 125 to 200 Reduced boss idle time Increased boss rotatio...
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Changelog 26/4/19
April 26, 2019
by
Arys
Changelog: Additions: A boss has been added into the final level - no spoilers! The boss has unique mechanics to keep you on your toes Health potions may drop from enemies which will heal you to your...
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Changelog 23/4/19
April 23, 2019
by
Arys
Changelog New Additions: Enemies have an attack animation now that they play when in range of the player Enemies have flash red when they get hit Killing enemies may randomly drop a health potion Heal...
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Progress Update 20/4/19
April 20, 2019
by
Arys
It's been a while, sorry for the lack of updates. What we have so far: General level layouts complete; we're working on making each of the levels look good Heart health system. The player starts off w...
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Moved to Tilemaps!
March 03, 2019
by
Jekplex
Hello! Just a quick update before the beginning of a brand new and exciting week. Successfully moved to tilemaps. Tutorial Stage 95% finished. (Also has been revamped) Level 1 is in development. Chick...
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Tutorial Stage 34% Done
February 25, 2019
by
Jekplex
Hi there, Forgot I needed to update you guys on changes with the game. So here I am. Progress has been made. Door Mechanic has been finalised. A special box has been added. This box has an amazing Box...
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Status Update!
January 29, 2019
by
Jekplex
Progress has been made. Movement and potential jumping mechanics have been implemented and outlined. Lost Knight is in very early stages of development. The team (myself and Arys) have worked hard ref...
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